Twisted DIRT

MX vs ATV (and prior MX games) Forum => Custom Objects => Topic started by: ATR_RaTaX2 on March 22, 2005, 05:30:53 AM

Title: Stadium
Post by: ATR_RaTaX2 on March 22, 2005, 05:30:53 AM
Heres my 1st attempt at a stadium, havnt used max for long, havnt finished model or even started the texs jus wnted to post a pic to see what ppl think
(https://www.ds19.eu/twisteddirt/smf/proxy.php?request=http%3A%2F%2Fimg11.exs.cx%2Fimg11%2F9929%2Fstadiumwireframe5sm.jpg&hash=93549f676895e6ed11626b2d2014dd3aef13ffd4)
Title: Re: Stadium
Post by: mx333 on March 22, 2005, 05:42:38 AM
damn ratax thats the nicest stadium ive ever seen!
Title: Re: Stadium
Post by: VMX_GravityX2 on March 22, 2005, 05:55:00 AM
Sick! Just make sure people can bundle it just useing Dillo. That way eveyone can use it, like so you don't have to place it in Dillo2 and all that.
Title: Re: Stadium
Post by: ATR_RaTaX2 on March 22, 2005, 06:13:27 AM
for normal dillo does the texs have to be 256x256? would lose some definition. mayb i could bundle it twice so the dillo 2 users would seek the benifits with better texture definitio :)
Title: Re: Stadium
Post by: MX45 on March 22, 2005, 01:08:13 PM
WAY too many polys for the shape and style of that stadium.
Title: Re: Stadium
Post by: ATR_RaTaX2 on March 22, 2005, 11:41:35 PM
just wondering the poly limit for mcm2?
Title: Re: Stadium
Post by: cR on March 23, 2005, 12:28:14 AM
Its absolute poly WASTE... but the shape is nice tough :) If you need any help reducing the polygons contact me... I'm sure I can get rid of 80% of them :)
Title: Re: Stadium
Post by: metal_miracle on March 23, 2005, 01:10:41 AM
don`t think there are any limit to polys when making  objects.

but i allmost never use more than 1000