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Here's a hotfix. I made it as sandy as I can make it and updated the textures to have a better sand feel. Changed the bump models a little too. I didn't make the track rougher though because I want it to develop. The main ruts are all there from 250 moto 2 which is what I used primarily for reference. And most importantly I changed it to the Beta 3 slot. I don't do any online racing and rarely play the game other than building tracks so it was something I didn't even think of.
Original description:
As promised here is Southwick 2016. I used the usual set of tools: Leveller(disp), Photoshop(disp, textures, object textures, sky, various maps), 3DSMax(objects, bump model), Topdown, Surface Creator, and Library Maker. A big thanks goes to DS19 and Redrider for most of the track objects. I used banners from Redrider which look amazing and gates from DS19. I made a few of the objects like the Red Bull tents, the white tents, the start gate banner, the starting box, and the water objects. I was going to use the native water objects but framerates dropped significantly so I used static planes. The track is as accurate as I could make from a mix of google satellite images, LitPro satellite images, GoPros, and the normal broadcast. The one thing I didn't make accurate for 2016 is the cloudy weather. I prefer the sunny day look. The track should rut up good because it's set as a sand track. I recommend racing this in 1st person with the JamieT camera mod. Hope you guys enjoy it! Beta Slot 3.
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